![]() If you choose to Follow Colin, Stefan will be invited back to Colin's apartment, where he meets Colin's girlfriend, Kitty, and his baby daughter, Pearl. This option also means that Colin will appear later in the episode, and opens up different choices in the long-term. Haynes, Stefan will attend a therapy session during which he talks about his recent anxieties and struggles with the game. At this point you are given the option to either Follow Colin or Visit Dr. Stefan's dad tells him he needs to talk to his doctor, but Stefan sees Colin passing by. However, upon waking up in the car he finds he has been brought to Dr. If you choose Throw tea, the game will force you to go back and make a different choice - your first introduction to the idea that it's not actually possible to destroy Bandersnatch.Īfter choosing the option to Shout at Dad, Stefan will be forced to go out to lunch. At this point, you are given a choice to either Throw tea over computer or Shout at Dad. His dad enters his room and tries to persuade him to go out to the pub. Stefan's mother gets on the 8:45 train, which derails, killing her.ĭevelopment of Bandersnatch proves to be difficult, and after long days of working nonstop Stefan becomes incredibly frustrated. She asks if Stefan is coming or not, and only one choice is offered: No. If you choose Yes, a flashback will reveal what happened to Stefan's mother. When Stefan was five years old, his father took his toy rabbit away and hid it, and searching for it made Stefan's mother late for the train she was supposed to catch. If you choose No again, Stefan will refuse more firmly, and the episode will move on. Haynes will try to persuade Stefan that it's important to talk about his trauma, and you will be offered the Yes or No option again. She will ask if he wants to talk about what happened to his mother, and Stefan can say either Yes or No. If you Refuse the offer to work at TuckerSoft (either initially or after the replay), Stefan will seem surprised by his own refusal at first, but will then justify it by saying that he needs to work on the game alone - and Colin will back him up.Īfter going to TuckerSoft, Stefan next visits his psychiatrist, Dr. Finally, whereas Colin previously said that he hadn't read Bandersnatch, he now says that he has read it and has played through to all of the endings. Stefan is able to correctly diagnose a buffer error with the game that Colin is working on. Now, Colin recognizes Stefan when he enters the office and says that they've met before. At this point, Stefan declares that he has to try again, and the episode goes back to the start and replays the same day. The critic says that the game is too short and feels like it was rushed to release, and gives it zero stars. ![]() Bandersnatch jumps forward in time to the game's release, with Stefan watching a TV show that reviews video games. ![]() ![]() If you Accept, you will reach the episode's first possible fail state. Thakur will offer to let Stefan work on the game with a team at TuckerSoft, and you can choose to either Accept or Refuse. ![]() The first major choice occurs after Stefan has arrived at TuckerSoft, met pioneer game designer Colin Ritman and studio boss Mohan Thakur, and impressed them with his demo of Bandersnatch. Then you can choose either to listen to either Thompson Twins or Now 2 on the bus to TuckerSoft, which will affect Stefan's answer to the later question of which music he prefers to listen to. You can choose either Sugar Puffs or Frosties for breakfast, and this choice will decide which cereal commercial you see at a later point in the episode. Related: Watch the Trailer For Black Mirror: Bandersnatchįor those who are curious about the paths not taken, or who simply want a clearer picture of exactly how your choices affect Stefan's story, we've put together a guide to the major choices in Bandersnatch, their impact on the story, and the various possible endings that you can get.īandersnatch starts off with a couple of easy choices to get you used to the way it works. If you choose to make no choice when faced with a decision, the time will run down and Stefan will choose for you. Moreover, Bandersnatch is set up in such a way that making a wrong choice and failing actually opens up new pathways once you go back. The game (since that's really what it is) naturally guides the audience towards playing through multiple times to get different endings, so if you make a "wrong" choice that leads to the equivalent of a Game Over screen, you will usually be taken back and offered a different path. It's natural to wonder what are the "right" and "wrong" choices to make in Bandersnatch, but we'd recommend not worrying too much about this. ![]()
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